About

About Me

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I'm a software developer born and raised in Toronto. Recently, I received my second degree in computer science with honours from Laurentian University and completed BrainStation's web development program. For the last 4 years while in school, and post graduation, I have also worked as a web developer creating and maintaining elegant and robust websites for startups. Furthermore, I have worked on two different indie game projects in a small team as our resident programmer, sprite artist, designer, and audio engineer.

I am deeply passionate about software development, which is why I founded and chaired Laurentian's App and Game Development Club. This experience, coupled with my outgoing nature and team spirit, has helped me excel in collaborative environments. Beyond my professional life, I have a zest for travel and food; always seeking out new adventures and flavors. In my work, I similarly prioritize the user experience, ensuring that projects not only meet technical requirements but also delight clients and their intended audience.

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Media

As a web developer, I've created websites for small businesses using various technologies, including the popular MERN (MongoDB, Express, React, Node) and SERN (SQL, Express, React, Node) stacks for dynamic, full-stack applications, in addition to standard HTML, PHP, SCSS, MySQL2, NoSQL, and premiere CMSs such as Squarespace, Wix, and Wordpress.

As a game developer, my current project is a Unity-based 2D isometric survivor-like called Rancid Feast. It features vivid, irreverent visuals, engaging fast-paced gameplay, satisfying meta-progression and an infectious soundtrack. We are roughly 2 years into development and it is slated for an early-access release late 2024 on PC.

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With a focus on continuous learning and a commitment to innovative solutions, I'm excited to bring my skills and enthusiasm to new challenges in the worlds of web and game development.


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